Wesley Lord

Wesley LordWesley LordWesley Lord

Wesley Lord

Wesley LordWesley LordWesley Lord
  • Home
  • Games
  • Updates
  • Resume
  • More
    • Home
    • Games
    • Updates
    • Resume
  • Home
  • Games
  • Updates
  • Resume

Time Cowboy

Level Designer

 Team size: 3 (in Game maker studio)
 

Key to the gameplay of time cowboy is the agility to turn back time. This results in multiple versions of the player on the scene. These are clones that can be shot, resulting in them freezing in place wherever they may be. Once frozen they can be used as platforms and hold pressure plates down. The result is a very challenging puzzle platformer, where the player must plan out their actions through their iterations.

Once used to the dynamic of looping time and freezing themselves. They must overcome multiple intricate puzzle rooms, all while dealing with classical  platforming jumps and pits.


Download Game Files.  I did the level design, and implementation. (Part of a team of 3)  


Copyright © 2023 Wesley Lord - All Rights Reserved.

Powered by GoDaddy Website Builder